INDIECONSTRUCTION

Indie Construction was born from an idea conceived by Paolo Bragonzi, an Italian developer with a 20 years of experience in the IT sector.
Driven by his enormous passion for videogames, in 2013 he developed PuzzMe, a puzzle game for Android which wasn’t much more than a test, but convinced him to proceed on this road.

Thanks to a florid cooperation with many professionals from the different areas of multimedia, Indie Construction aims to play an important role in the indipendent videogames developers scene!

If you’d like to get in touch, please write us at:

info [at] indieconstruction [dot] com